Square + Square + Square: Triple hit combo I used my PlayStation controller as a reference point to get the feeling of the controls. Whilst designing, my goal was to make the controls not feel clunky/weird whilst retaining the illusion of weight to the characters. I used Godzilla PS4 as a basis for the controls and worked from there, which is also why this concept was made with PlayStation in mind. When it comes to the controls of this concept, I took inspiration from several games like Godzilla PS4, the Atari trilogy (Specifically Unleashed), Transformers Devastation and several other fighting games.
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